In this video (objectives)…
- Find the position of the mouse on the screen.
- Convert the mouse position into a relative proportion of our screen represented as game units.
- Link movement of our mouse to movement of our paddle.
After watching (learning outcomes)… Move a game object so that it matches the position of the player's mouse.
(Unique Video Reference: 8_BR_CUD)
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- What we could do better?
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