About 'Material Quick Tip: Base Colour'!

In this video (objectives)…

  1. Applied your first material
  2. Understand many objects can share the same material
  3. Base colour only scratches the surface of a materials properties

After watching (learning outcomes)…

Be able to colour in the objects in the scene

(Unique Video Reference: 12_GS_BEC)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

  • Be in the correct forum (for the course).
  • Be in the right sub-forum (for the section)
  • Have the correct lecture tag.

Enjoy your stay in our thriving community!

Ocean modifier rocks.

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2 different Angles :wink: :

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My bridge materials…

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I’m using 2.8 Alpha 2 on a Mac… the Boolean Modifier with the cylinder is not working totally as expected… it is hidden in the outline but shows up in the rendered image for the original arch… sometimes the cutout was working, sometimes not. I ended up using a Torus for the tunnel because the duplication function didn’t work with the boolean modifier…

materialbridge.png

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Ok, so it’s a pier…

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I already had base colors, but I refined them slightly and decluttered my scene. After Mikey mentioned he may have too many lamps, I realized how distracting my massive number was.

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my bridge material

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Some how got moon light out of a lamp, dont ask me to do it a second time.
tried and tried for grey look of concrete, its a night mare. the lights want to show yellow, Then object doesnt want to show grey

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My work for the Bridge Mockup with Materials

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Here’s my simple scene.

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BLOOOOOOOOOOOOOM. It looks amazing @Manu_Scheller

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Thank you @Caleb_Leavesley😁

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Just starting form total starch in blender. Nothing as neat or good looking as the rest of you.

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Materials really do breathe lots of the life into the original scene!

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