In this video (objectives)…
- Create a level exit portal sprite.
- Create coroutine for loading next level.
- Set up build scene indexing.
- Load next scene when player enters portal.
After watching (learning outcomes)…
Load the next scene when the player enters a portal.
(Unique Video Reference: 26_TV_CUD)
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- What you found good about this lecture?
- What we could do better?
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