In this video (objectives)…
- Revise how velocity is being applied to our player's RigidBody.
- Add a positive y velocity to cause the player to jump.
- Tune the global gravity and player jump speed to give the right feel for our game.
After watching (learning outcomes)…
Make your player jump and fall in a way which feels good to play.
(Unique Video Reference: 13_TV_CUD)
We would love to know…
- What you found good about this lecture?
- What we could do better?
Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…
- Be in the correct forum (for the course).
- Be in the right sub-forum (for the section)
- Have the correct lecture tag.
Enjoy your stay in our thriving community!