Hello Pete !
I have already done this part of the course, but you give me what I was looking for.
I didn’t realize how powerful the displacement really is.
I was thinking that displacement struggle with complexes textures and shapes, but it’s not the case at all. However, the downside of it, is you need to add many, many and many vertices to your models, and it use a lot of memory.
For simple models, all is good, but I wonder what will happen with more complexes scenes.
I will continue my course, and I’m sure, we will talk later on this optimisation.
Thanks for your reply.
Here are the new results with displacement, and I’m quite happy with it :