About 'Instantiate GameObject'!

In this video (objectives)…

  1. Review how Instantiate() works, discussing method overloads and signatures.
  2. Create code for instantiating a particle effect when we destroy a block.

After watching (learning outcomes)… Able to instantiate a GameObject through our code.

(Unique Video Reference: 28_BR_CUD)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

  • Be in the correct forum (for the course).
  • Be in the right sub-forum (for the section)
  • Have the correct lecture tag.

Enjoy your stay in our thriving community!

Privacy & Terms