In this video (objectives)…
- Review how Instantiate() works, discussing method overloads and signatures.
- Create code for instantiating a particle effect when we destroy a block.
After watching (learning outcomes)… Able to instantiate a GameObject through our code.
(Unique Video Reference: 28_BR_CUD)
We would love to know…
- What you found good about this lecture?
- What we could do better?
Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…
- Be in the correct forum (for the course).
- Be in the right sub-forum (for the section)
- Have the correct lecture tag.
Enjoy your stay in our thriving community!