About 'Input Sensitivity & Gravity'!

  1. How input sensitivity & gravity work.
  2. Using [Tooltip("Handy tip")] attribute for inspector tips.
  3. Understanding throw and movement speed.

(Unique Video Reference: 12_AA_CU2)

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Well…this section was a complete copy and paste. no way I could come up with this myself.

But I am wondering…is it the best way to handle Input Across Platform? Or this is just a WAY to do it?

Either way, its above my head…

I’m sorry you feel you couldn’t have done this yourself. How did you get on in Project Boost out of interest?

Project Boost in itself was a great way for me to start my journey as a casual student. I really enjoyed the project and learning about Unity’s mechanics and tools. It surely made me more confident in learning more about Unity.
Thank you for your question Ben.

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