About 'Flat Shading Low Poly Landscapes'!

  • Unreal’s tools are setup for photoreal landscapes
  • Once you set the bar high, the rest must match
  • An alternative is to opt for a low-poly look...
  • ...then you can focus on gameplay, story, sound
  • Can be a good choice for smaller teams
  • How to make low-poly, flat-shaded landscapes.

(Unique Video Reference: 9_BT_URC)

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1 Like

So good, i don’t think anything is missed. I really wanted to know how to do both (low-poly and high-poly) is unreal engine, I decided to go with high-poly how ever it has extended my knowledge hugely.
I look forward for video updates in 2019, just one question, When you give new Unreal remaster out, will you charge money again for those who already bought?
Thank you

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