About 'Enable A Gameobject From C#'!

In this video (objectives)... 1. Attached our bundled VFX and SFX prefab to the player. 2. Show consequence of disabling in the Inspector. 3. Use .SetActive(true) to enable a game object during play.

After watching (learning outcomes)...

Enable a game object from C#, useful for combined special effects (FX) prefabs.

(Unique Video Reference: 24_AA_CU2)

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