About 'Delay For Loading Scene'!

In this video (objectives)…

  1. Add enemy collision damage so we can bonk into enemies and inflict grievous harm on ourselves.
  2. Implement a coroutine as part of player death so that we can delay the loading of the game over scene.

After watching (learning outcomes)…

Delay loading our game over scene by using a coroutine.

(Unique Video Reference: 29_LD_CUD)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

  • Be in the correct forum (for the course).
  • Be in the right sub-forum (for the section)
  • Have the correct lecture tag.

Enjoy your stay in our thriving community!

A post was split to a new topic: Why do my enemies destroy themselves?

Privacy & Terms