In this video (objectives)…
- Import and set up Cinemachine.
- Create a Cinemachine brain and Cinemachine virtual camera.
- Tune the dead zone, dampening and look ahead of our camera.
After watching (learning outcomes)…
Be skilled at setting up a 2D follow camera using Unity's Cinemachine.
(Unique Video Reference: 18_TV_CUD)
We would love to know…
- What you found good about this lecture?
- What we could do better?
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