Hi im a beginner and just want a opinion from more experienced game devs.
My question is: what should i do in blender before exporting to unity.
For example: make the model in blender, make the material in blender, rig the character in blender, animate the character and set up lights and camera’s in unity.
I would think blender is for the assets and unity for the programming of those assets. So more a question about workflow i guess.
Hope to hear from you