About 'Basic Animation Transition'!

In this video (objectives)...

  1. Import and slice up a new animation for our character.
  2. Use Grid by Cell size to slice up.
  3. Add new animation and animation transition and fix any issues we might find.

After watching (learning outcomes)...

Transition from one animation state to another once the first animation is finished playing.

(Unique Video Reference: 9_GL_CUD)

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