About 'Attackers Striking Target'!

In this video (objectives)...

  1. Create StrikeCurrentTarget() method that can be called as animation event.
  2. Update animation to continue walking after target is killed.

After watching (learning outcomes)...

Make our attackers capable of harming defenders.

(Unique Video Reference: 38_GL_CUD)

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  • What we could do better?

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@Rick_Davidson - not sure if it was intentionally removed or not, but it appears there is no video for this lesson on the GameDev.tv website… The video is still on the Udemy course website though…

Thanks for letting me know, that looks like the video has been eaten somehow! I’ll upload it now.

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