ABasePawn

When i type in
RootComponent;
as you do in the tutorial, i get a TObjectPtr<USceneComponent> instead of just USceneComponent.

I am using unreal 5.0 are you using a diffrent version in the video?

Kind regards,
Bert

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What’s the problem?

I do not know if i have a problem, i just ask why there is a difference between the video and my code.
Video Says it is an: USceneComponent
My Visual Studio says: TObjectPointer<USceneComponent>

for me that is different, and i wanted to know why it is different, and if there are other differences.

1 Like

There isn’t a problem. Just a difference in UE version.,

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