A very simple WBS to design early prototype

Hello everyone in the community!

The image does not include a more technical list of assets, mechanics and features but rather the minimum set of things to put together to “feel” the game and adjust its theme. Once these features are working at a decent level I would change the WBS to a more technical one adding proper features and laying out the order and priority of what to implement next.

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why combat is not part of “game design”?

how long did this take you man it looks nice!

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