Built using Unity standard assets + free grass/flower assets.
[update] The webgl build (laggy and about 36 Mb download) is here
Recommend going fullscreen for best results : https://codermonk.com/unity3d/terrains/
[update 2]
- Fixed the water edge issue pointed out by Chyld989 and also added some of post-processing to somewhat simulate the under water effect suggested by him.
- Added ambient sounds
- Some build size optimisations