A slightly customized Laser Defender

Here’s my take on the Laser Defender project:

Mostly the same as the lesson, with a few added flourishes: particle systems explosions and vapor trail, as well as sound effects I generated myself using Sfxr. I also gave the player a percentage health gauge in the bottom right.

Actually I do like both the smoke trail on the players ship and the zoom effect as the enemies come in. Wish I’d tried them in my version. Well done.

great ideias

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