My canvas isn’t blocking clicks! (defenders are being spawned when clicking the Restart / Main menu buttons)
- Make sure your canvas has a 2D box collider, and that the collider is covering the area.
- Also make sure it is in front of the ‘Core Game Area’ collider
My button isn’t clickable!
- Try the 3D view and make sure your buttons are closer to the camera (but not behind it!) i.e. -0.5 Z
- As per the other thread, make sure an EventSystem exists in the hierarchy (should get auto-created when you add a canvas - note that adding a canvas via prefab may not create it)
I’m having merry hell getting all this working, why does Unity make this so hard!
- Watch the video closely and check your colliders - as we’re using some wacky scaling values here for things it’s easy for colliders to be microscopic in size