on the video, Gavin showed that you can invert the mouse axis input by multiplying the float value by -1, however I inverted it this way:
I know its not that impressive but I just thought I’d share.
on the video, Gavin showed that you can invert the mouse axis input by multiplying the float value by -1, however I inverted it this way:
Wouldn’t have thought of doing it like this - thanks for sharing!