Basic Shaders Section:
I made this candlestick to showcase the glass shader because I thought it would work well with the wax shader that was coming up.
I used an emissive volume instead of just an emissive surface for the flame.
I added a little texture to my skin shader, because perfectly smooth skin feels a little creepy to me.
Nothing much to say about this one, it’s just a set of cc0 textures on a plane.
I took a little detour to learn a little more about cloth sims. I think that I have a much better understanding of how they work now.
It really did surprise me how well the magic texture works for coarse woven fabrics.