I ran across a strange bug or issue.
I was using the eyebrow and shrinkwrap lesson as my base to create eyelashes. Once everything was in order I began to try to apply Particle edit to it (after grouping its vertices, after weight painting, after mirror modifying it, after adding a particle emitter). When coming everything would “shrink”. They would flee from the comb rather than embracing it (the ungrateful hairs).
I found that when I combed up they would shorten, comb down the same thing, but out front they would extend:
- Extended:
- Up:
- Down:
I thought that the issue was the mirror modifier because it was behaving strangely. All the hair particle information is jumping over to it rather than the original object, so I can only edit on that side rather than on the expected side. But when I removed it, tissues persisted.
I suspect that it might be the geometry somehow since my beard and head hair are still working fine.
Is there anything to be done?