3...2...1... Let's Jam!

I couldn’t find the run cycle resource so I just found another and went with it.

Here’s the 24 frame version:
24_frame_run_cycle

And the 16 frame version:
16_frame_run_cycle

It definitely feels a bit more jerky than I’d like (which is more apparent in the sped up version), but for a first attempt at a run cycle I’m very happy.

I actually think if I had him on a ground plane and running past things the jerkiness might make more sense and be less noticeable. But still I’m going to keep learning and I’m excited to get better at this.

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Great job. It looks like a jog vs a run to me.

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Thanks! That’s a good way to think about it. I hadn’t considered that.

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