Hello everyone !
As I am working on Space shooter tutorial currently , I decided to do all the sprites myself , but I came upon a problem I am not able to solve. When I add the sprite to Unity , at first it looks really good , but if I downscale it , it looks quite horrible , all jagged. And I have playing with all the sprite editor settings , so I managed to make it look decent , but not the quality I am looking for , could anyone help ?
P.S the small one is with all the applied settings (Generate Mip Map , Filter mode - Trilinear , Max size 128 , and uploaded as with 200x210 dimensions with resolution of 200pixels/inch) , the bigger is just put in and downscaled a little bit , but too big for what I am looking for.