212 OnTargetPerceptionUpdated event (AIPerception) works

…when I remembered to tick Detect Enemies, Detect Neutrals and Detect Friendlies in the AIPerception component.

My AIPerception component is in/on the ThirdPersonCharacter, which is also where the Event Graph is placed after clicking the ‘+’ event.

B and D are empty spaces for readability.

The guards of course also sense oneanother.

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