As Unity game engine gets updated, some of the menus and properties change. This was the first time that the changes are not that subtle so I was wondering if there is a specific place where we can mention these changes. For this chapter there are two major changes:
-
For prefabs there is the
override button
instead of the apply button. If you click on it, there is the optionApply All
which is essentially the apply functionality Rick mentioned in this chapter. -
Snap Settings has now become
Grid and Snap Settings
with more options.