Using C# Script in Unity 2020.1.161f,
2 to the power of 24 yields the following:
1.677722E+07
UnityEngine.Debug:Log(Object)
Math_Power:Start() (at Assets/Math_Power.cs:10)
Using the code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Math_Power : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Debug.Log(Mathf.Pow(2, 24));
}
// Update is called once per frame
void Update()
{
}
}