My Landscape and setting with a tank shooting a burst of tracer-projectiles over far distance.
Unfortunatly, the landscape generated a continouus fps drop, starting at 120 FPS at game start and then dropping continouusly down to 20 fps at 1 min game time aprox.
Could not find the problem, so sad to say, i downloaded the github repo and replaced my landscape and setting with Ben’s for now…
So this is a (landscape) RIP picture:
Another pic: I added a UI TImer to show the remaining reload time:
Maybe someone can help me refactor my code: Is there an alternative to “+=” in c++ to add multiple FString together ?