Wanted to get serious with texture baking and topology.
The car body is under 10,000 faces and is entirely condensed to one texture map.
Everything here was modeled, unwrapped, textured, and baked in Blender.
Wanted to get serious with texture baking and topology.
The car body is under 10,000 faces and is entirely condensed to one texture map.
Everything here was modeled, unwrapped, textured, and baked in Blender.
Great artistic renders! Beautifully shaped model.
I think you need to level down also the windows, and chrome (wheels) parts. More dull looking of some sort …
You can see through the front grill (no engine) and back wheel (second picture). Tiny details count Have fun!
Thanks for the feedback. I will definitely work on those.
Very good model and texturing including the floor.
Only thing I wonder about is should it have some dents and damage? It is so grimy, apart from the wheels! That it looks in too good condition under the mud.