Coming back to the course back up after a ~2-year break from Blender Trying to pick up in a spot where I won’t feel like I’m iterating a bunch over concepts I already have a grasp of and this is where I landed.
Image one felt final
but of course I had to keep tweaking. Not sure about the switch from a premade texture I found on the web to procedural wood paneling from a separate tutorial.
Following exists just to show parts of the environment that didn’t make it into the final render