Play players animation then fire
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17
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3069
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April 15, 2022
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[resolved] How to play an animation as a bullet?
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16
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2868
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April 7, 2022
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Enemies don't like to be hit!
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1
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2611
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April 7, 2022
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Question on the use of Bullet + OnTriggerEnter
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7
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3004
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March 31, 2022
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My "Bullet"
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1
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2161
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March 29, 2022
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Difference between GetComponent<>(); vs FindObjectOfType<>();
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4
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2818
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March 9, 2022
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Using Bow and Arrow!
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0
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1983
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March 25, 2022
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Enemy still alive
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7
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1902
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February 26, 2022
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Player Weapon Projectile
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0
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1656
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February 24, 2022
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Confiner collide with everything when Bullet layer was added
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8
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2162
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February 2, 2022
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.tag doesn't work but gameObject.tag does
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4
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1979
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January 12, 2022
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Destroy(gameObject) is triggering error
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7
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4087
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January 13, 2022
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Bullets
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0
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1750
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January 5, 2022
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Its a box lol
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0
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1662
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December 23, 2021
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I can't see the bullet
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1
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1534
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December 17, 2021
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Mario Fireball Behavior
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1
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1528
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December 15, 2021
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2D Tile Platformer (roughly implemented jump and fire animation)
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2
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1613
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December 7, 2021
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How would you go about flipping the "bullet" sprite?
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2
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1840
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December 6, 2021
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Animation Event error
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4
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1629
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December 4, 2021
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Bullet with hit effect, bullet casing
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1
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1420
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November 15, 2021
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