Zombie - Custom model, animations and details

This took quite a while and would need more refactoring

  • stynty zombie boss model
  • mixamo animations
  • pausing nav mesh agent chase on attack
  • weird bug where mesh is not visible
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more zombies

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Great work bro! just wanna ask, how did you make the FOV zoom smooth like that?

Hey @ZYOUS_360,

I wrote about it in another post, hope it’s useful:

Great work brother Thank you.

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