Why does my sprite object drag selection acting this way?

I am new to unity and i was messing around with the editor and following some tutorials when i noticed a weird problem.

when i tried to select a couple of sprite game objects, one of them wasn’t being included in the selection.

after a couple of tests i noticed i could only select that specific game object when the drag selection envelops the sprite + a distance below it that equals to its height.

i can only select the sprite when the selection box is big enough to include the same sprite twice, flipped on its pivot on the Y axis.

why is this happening?

the sprite is from a sprite sheet, i moved its pivot towards the center bottom of the sprite, Project settings - Transparency sort mode:Custom Axis, Transparency sort Axis:Vector3(0,1,0).

Hi,

What you describe sounds like the expected behaviour. If you cannot select a game object in the scene, try to select it in the Hierarchy.

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