Who is the oldest / youngest here?

Leveling up in September to level 39.

@ben, I expect a distribution chart after 100 unique replies!

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I am 60. Not really a gamer but seeing the possibilities for gaming platforms outside of gaming.

only 42 here :stuck_out_tongue:

35, so just over the half way hill by the looks of it :wink:

I was going to say Iā€™m probably the youngest, but seeing the other ages up there that doesnā€™t apear to be the case.

I just turned 29 this 11th :slight_smile:

Level 31. I sometimes feel like I started down this path too late (developing games - programming in C++ and 3D modelling) instead of figuring out that it was my passion in my 20s

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Actually you arenā€™t the only one. Iā€™ve been feeling that as I only recently (a few months back) landed on the idea of starting down this path. Of course, Iā€™m sure this sounds stupid coming from someone who is two years younger than you, but itā€™s been a worry Iā€™ve had for a while but seeing many people on here and a certain news blog where someone is attempting to make a huge game with the lessons learnt from the unity course (and them all being older than me) makes me hopeful.

Not only that, but if you look at popular developers out there and how old they must be then I donā€™t feel like Iā€™ve started this too late. Later than it shouldā€™ve been, but Iā€™m sure I can make up for that time now I have more experience than my younger and much more ignorant self.

27 Here. and I do agree with you guys.
IDK why I lost so many time since when I was 19 and had tried 3DSMax for the first time (BTW that time I felt kinda strange to the software approach from someone who already knew engineering software [Solidworks and Inventor], but If I had met someone like @ben or @Michael_Bridges to guide me, I might have taken another path in my career.
But no more tears! Time to recover the lost time and give our bests! \o/

Just wanna share some advice from 2 artists that I pretty appreciate they work.

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I guess Iā€™m top of the list at 70 :grinning:
This dinosaur has been giving his little grey cells programming exercises for the last 30 years, and is still going strong!
My advice:- Keeping your brain active and your body in shape will keep you ā€œyoung at heartā€

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Level 33, Dual Class Artist/Programmer.

Are you an Artist or Designer? I think some people get confused so they fail to understand the importance of critique towards evolution and thought. Personally I consider myself both.

If a person of the school of ā€˜I am an artist I donā€™t take critiqueā€™ they will inevitably fail as a commercial illustrator or designer, they become stagnant and every struggle to take their work to the next level is waved off with ā€˜This is my styleā€™.
On the other hand
If a person is of the school of ā€˜I am a designer, I take constructive critique as a point for thought and improvementā€™ their personal work can feature the most amazing artistic expression.

Iā€™m truly more a Designer, struggling to make some art.
Indeed I share the same vision, Iā€™ve seen some Industrial designers which Iā€™ve worked with making some pretty things. Definitely been open minded is the key to success in creative market.

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Level 42 here with extra interest DLC :slight_smile:

and loving it!

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For myself Iā€™d personally say a bit of both. I will certainly take criticism, but I am often motivated by my artistic passion so unless itā€™s constructive and I can take a step back, have a hard look at the situation Iā€™d agree that changes would be needed as I always try to keep an open mind.

Sometimes, however, Iā€™m as stubborn as a Dwarf and wonā€™t move from my original plan.

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Yeah man, I also learned the hard way that I have to evaluate the validity of a critique before treating it seriously. Constructive criticism usually offers some reference or way to improve that you can refer to later.

I find that bad criticism consists of two kinds so I just filter those:

  1. Comments that pertain purely to taste and contain no rational (I.e ā€˜I hate/love itā€™ style comments).
  2. Passive-aggressive pseudo-intellectual pretentious comments that omit any rational or objective information and typically offer no reference or examples.
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ā€¦you lost me after ā€œ2)ā€ :wink:

you mean 2) snotty know-it-all, but really donā€™t know what Iā€™m talking about comments.

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Just make sure you donā€™t decide to try to take it out on the person reviewing your work either by giving an aggressive response or, like a certain developer (who shall remain nameless, but has been so toxic to the developer and gamer community on Steam that they have recently had all their games taken off the service due to recent lawsuits) attempt to sue them for their opinion.

I.E. To no one in particular, itā€™ll be pointless to sue me as I work two part-time jobs and have no money for you to take :stuck_out_tongue:

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pretty much, I hate these type of criticisms because they donā€™t tell me anything

Yeah that is true and important

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