What should my learning route be?

I have a bunch of your courses but for different reasons haven’t been able to to do them before now. Now I have a problem, but a luxury one though. So seeking advice.

I recently started the Unreal-course, working through the Bull&Cows so still early in the lectures. I think maybe the Godot course would fit me better though, as my two game ideas so far are for 2D mobile based games.

How long do you think it is before this Godot course is released? Should I stick to the Unreal-course and finish that first and bring what I learn there to the Godot-course? Or would I be better off bailing on the Unreal-course now and go for Godot first, and then maybe take the Unity-course since it also uses C#?

Helpz!!!.. :stuck_out_tongue:

I’m a little “sad” I haven’t been able to complete the courses as you released them, since I feel I’m always chasing after you now.

And I really should have opted for a lifetime member during an early kickstarter, as I currently own 8 of your Udemy courses… :slight_smile:

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