What are game programming concepts

Do they mean programming concepts in general or what?
Please add some examples of game programming concepts.

What’s the context to this question?

I heard before from someone the concepts that you should know as a game programmer but I don’t know what they are. I think he meant programming concepts like OOP, or Game Programming Patterns…etc. I want to make sure of that. And thank you.

You’re probably after this then


Maybe this’ll also help: