VR Goals

Main Goal is to learn enough to create and publish my own VR games, and look for work as an animator on VR titles.
I plan to put at least an hour a day into the course.
No side project, that will take shape as I learn the ins and outs of Unreal.
Platform: Oculus Rift, 3 cameras, room scale.
Looking forward to animation systems. Talking to animated characters, having them react to my gaze or hand interactions. Also - full-body player character models like Lone Echo.

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