I was just following along with the making a main menu part of the course…
So, earlier I had setup a level, I spawn my own tank and there is also a “static” tank (i.e. no AI or anything).
Now, if I Play in editor with the BattleGround level loaded… nothing happens (well, the “enemy” tank falls maybe 20 cm or something, but thats fine) but… when I use the Start button (having a open level node attached)… this happens…
The tank… flies! Its a 40 metric ton (yes… I double checked that figure) tank… and it just gets thrown into the air…
Its pretty awesome to look at. I have absolutely no idea whats happening but… Well I just wanted to share this little tidbit with you guys. I’ll post here if I ever do find a solution
So far, I’ve tried raising the tank further up. I thought maybe the tank was spawned before the landscape was fully ready, I figured maybe the tank falls into the ground and the landscape was loaded while the tank was in the collision box of the ground. However… this resulted in a sideways falling tank… I have no idea why thats happening… but its pretty funny