Version 0.0.0.1

I know this will probably sound a bit funny, but I’m incredibly proud of this screenshot, the culmination of about eight months of work:

This is a C# project that instantiates a plugin class DLL written in C++ that provides an interface into an API wrapper around the VoxelFarm engine. While the result 0 0 0 0 might seem like a small thing, that’s the World, Engine, and Camera classes reporting their current status and the Camera class reporting it’s mode. (All of which are “unknown”, but we’ll get there) :slight_smile:

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Well done @Aaron_Stackpole :slight_smile:

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