UV mapping


Ok, Here is my wrapped scene in Godot. Its a little tricky to get Blender and Godot to work together (at least for a novice like me) but I was able to import it almost straight across from Blender Render. I think it can work with Cycles as well but not sure and seems harder. My son modeled the anamatronic. He is 10 (my son).

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Some people of the godot community work really hard to make more easy the the exportation from blender to godot. (giltf2 and escn)… they both still need some work, but they will eventually be better than collada

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