UV mapping / "plane flight" result

Finally “finished” the UV mapping section of the Complete Blender Creator course.

Not too happy about the result, as I got lost in trying to set up a pretty scenery. But not knowing enough about blocking out and the order of things (don’t texture objects way before you’re “done” with them, start with a plan if possible :smiley:, don’t play too much with displacement) made me learn a bit of that the hard way - by losing a lot of time. And, saddest of all, the plane is almost not visible. :cry:

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Yes the plane is fine, but perhaps it is an air show it is on it’s way to over a modern big glass pane office block!

Often the problem you have a main subject and any final image then needs an entire detailed world to sit in!

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Hehe, next stop “Blender Environment Artist: Create 3D Worlds:wink:

I actually have that course on Udemy as well and did it a long while back. But since then it was completely “re-made” by Grant and it’s a completely different course now. So I’ll probably do that one again as well at some point. :slight_smile:

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