Hi all
I’m using Unity 2017.3.0f3 and my animations were working in the animator preview but not in my game.
Once I unticked ‘Apply Root Animation’ under Inspector->Enemy->Animator (and then applied to my prefab) it worked as expected when in the game.
I don’t know why, and normally don’t like posting a “solution” if I don’t know the reason behind it, but this had my stumped.
If anyone knows why I’d love to know.
Thank you.