Unreal Version v4.22.3
It is just Crashing for the line:
GetTankRoot()->AddForceAtLocation(Forceapplied,ForceLocation);
#battletank
That would suggest that your root component isn’t a UPrimitiveComponent
And how to make it a UPriminitiveComponent
What is the root component?
Your root component is a scene component. Click and drag Tank_01 onto DefaultSceneRoot and replace as root component.
Thanks for Your cooperation . It also solved my another problems.Thank A LOT!!!
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