Unreal compiles with no errors and then crashes on PIE using $s and %i commands

When I comment out the % operator or command it compiles correctly and plays within editor - no problems and as soon as I put these back in my visual studio colours both the “%” symbol and the i or the s in blue which makes me think some library reference is wrong - please help

.cpp File Line 13 : Maintain The Order For %s And %i
%s = For strings (*HiddenWord)
%i = For Integer (HiddenWord.Len())
So It Will Be

PrintLine(L"Guess The Word %s  , Length Is %i ", *HiddenWord, HiddenWord.Len());
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yep putting these commands on separate lines seems to have worked…

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