Hi, I have the same error reported a couple of days ago with MeshDescription header file on Mac. from the comments I understand that the reporter altered files generated by UE4 to unblock themselves which seems like a whole can of worms waiting to happen to me. The solution should be to use the latest UE4 version which is compatible with the latest mac compiler or to revert to an earlier compiler surely?
What’s the recommendation here?
All the course content so far has stipulated using 4.22 regardless, I’m assuming to stop any problems of UE4 library updates. This would suggest switching compiler would make more sense. I can install gcc or an earlier version of clang and I’m assuming I can instruct UE4 to use those compilers instead of the current system compiler somehow?
Some advice on which version/compiler would be best to avoid further issues as the course progresses would be appreciated.
Also as it stands I’ve just brought a course which is seemingly incompatible with the latest Mac libraries and no guidance on setup with compatible versions has been given in the course itself which kinda burns a bit. Maybe some documentation updates are needed