Unity Timeline Automatic Rotation?

Hi, I am wondering how my game object is rotating when the gameobject is just going in a straight line. This is a demo scene and I want the gameobject to run on a square rail. I am using gameobject to view point to rotate the gameobject to face the same way as the camera.



Maybe the camera is animated.

How do I turn it off? because it didn’t happen for the other 3 keypoints. It is just happening on this specific animation.

If the transform.rotation is in the property list of the animation, click the right mouse button over it and remove that property. See the screenshot at the bottom of this page.

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