Hi there,
So I’m in the middle of the second course of the RPG series and I decided that I will change the player controller from the “click to move” style to the “WASD”. I came across a video tutorial on how to apply WASD movement with the new Unity Input System on a NavMeshAgent and read that there are a few limitation regarding obstacle avoidance so I was wondering if any of you have already tried it. Thanks for reading.
Regards,
Leandro.