Hey all! I am going through and getting used to Unity 5, refactoring my code and cleaning it up. The one hangup I currently have is my LevelManager. I know that LoadLevel is obsolete, so I changed my load level in script to:
From Application.LoadLevel(name) to SceneManager.LoadScene(name)
That actually works and I can call the next level just fine. However, when I want to auto change my level I had:
Application.LoadLevel(Application.LoadedLevel + 1)
I can not seem to find the replacement in the API. They do have:
SceneManager.GetActiveScene()
But you cannot increment by 1. Any thoughts?

