Hi Dan
well, the good news is I don’t need to revert anymore - I managed to track down the glitch in Unreal Editor that was causing a crash on startup (the Projectile_BP had become de-assigned somehow in the Tank_BP). Everything is now properly backed up and Sourcetree-d!
The issue remains that the Unreal course files that I’ve tried just don’t open on my Mac. I’ve tried a few but a specific example is trying to open/convert the uproject in
04_BattleTank-110c2a0250282ba1dee87cc98e0c2023fcf429f6
UE 4.12.5 won’t launch with my Mac configuration so I can’t open it with that. UE 4.19 and higher open but are unable to convert the files, with different errors. UE 4.19.2 fails with the error:
Project files could not be generated. Log output:
Running Mono…
Setting up Mono
/Users/Shared/Epic Games/UE_4.19/Engine /Users/Shared/Epic Games/UE_4.19/Engine/Binaries/Mac
Discovering modules, targets and source code for project…
While compiling /Users/tony/Downloads/04_BattleTank-110c2a0250282ba1dee87cc98e0c2023fcf429f6-3/BattleTank 4.19/Intermediate/Build/BuildRules/BattleTankModuleRules.dll:
ERROR: /Users/tony/Downloads/04_BattleTank-110c2a0250282ba1dee87cc98e0c2023fcf429f6-3/BattleTank 4.19/Source/BattleTank.Target.cs(19,12) : error CS0122: UnrealBuildTool.UEBuildBinaryConfiguration' is inaccessible due to its protection level ERROR: (0,0) : error : /Users/Shared/Epic Games/UE_4.19/Engine/Binaries/DotNET/UnrealBuildTool.exe (Location of the symbol related to previous error) ERROR: /Users/tony/Downloads/04_BattleTank-110c2a0250282ba1dee87cc98e0c2023fcf429f6-3/BattleTank 4.19/Source/BattleTankEditor.Target.cs(19,12) : error CS0122:
UnrealBuildTool.UEBuildBinaryConfiguration’ is inaccessible due to its protection level
ERROR: (0,0) : error : /Users/Shared/Epic Games/UE_4.19/Engine/Binaries/DotNET/UnrealBuildTool.exe (Location of the symbol related to previous error)
ERROR: UnrealBuildTool Exception: Unable to compile source files.
UE 4.22.2 fails with the error:
Project files could not be generated. Log output:
Running Mono…
Setting up Mono
/Users/Shared/Epic Games/UE_4.22/Engine /Users/Shared/Epic Games/UE_4.22/Engine/Binaries/Mac
Discovering modules, targets and source code for project…
While compiling /Users/tony/Downloads/04_BattleTank-110c2a0250282ba1dee87cc98e0c2023fcf429f6-3/BattleTank 4.22/Intermediate/Build/BuildRules/BattleTankModuleRules.dll:
/Users/tony/Downloads/04_BattleTank-110c2a0250282ba1dee87cc98e0c2023fcf429f6-3/BattleTank 4.22/Source/BattleTank.Target.cs(19,12) : error CS0246: The type or namespace name UEBuildBinaryConfiguration' could not be found. Are you missing an assembly reference? /Users/tony/Downloads/04_BattleTank-110c2a0250282ba1dee87cc98e0c2023fcf429f6-3/BattleTank 4.22/Source/BattleTankEditor.Target.cs(19,12) : error CS0246: The type or namespace name
UEBuildBinaryConfiguration’ could not be found. Are you missing an assembly reference?
ERROR: Unable to compile source files.
Thought it was worth flagging!
Thanks, Tony