On all my systems I use Ubuntu Linux as far as possible. Now I recently upgraded Ubuntu to Ubuntu 24.xx. Didn’t really encounter any major problems during this installation process. However, version 24.xx has been taken off the market at this moment due to installation problems with some users. But that’s not what matters to me!
What I’m having a lot of trouble with now is that Blender can no longer find linked asset data in projects. Which actually makes the main project unusable. Objects are now missing.
I use linked Blender assets a lot. In the main project I call assets from other projects using linked assets. I do that for mesh objects, but also for poses, etc.
However, my folder structure is based on linked (virtual) folders, something like favorite files in Windows.
I think that with Ubuntu v24 these linked folders are now implemented differently. Which causes the file info in the Blender file to not be processed properly. Result, when opening a Blender file I get messages like “LIB: Mesh: ‘Astronaut.LP’ missing from” and a path name that does not exist, physically on my system.
No idea how to solve this, because I would not know how to adjust an internal file reference in Blender. For images that is of course possible, but not for internal references.
/home/fedpete/Desktop/Blender 3D/Documents/30 Blender/10 Blender 3D/90 Projects/Isometric rocket/05 Assets/Astronaut - LP.blend
is a combination of /home/fedpete/Desktop/Blender 3D
the virtual (linked) folder on my desktop.
And the real physical one /home/fedpete/Documents/30 Blender/10 Blender 3D/90 Projects/Isometric rocket/05 Assets/Astronaut - LP.blend